My Project/www/res/screen/ios/screen-ipad-landscape-2My Project/www/res/screen/ios/My Project/www/res/screen/ios/screen-ipad-portrait-2My Project/www/res/screen/ios/My Project/www/res/screen/ios/screen-iphone-landscape-2My Project/www/res/screen/ios/My Project/www/res/screen/ios/screen-iphone-portrait-2My Project/www/res/screen/ios/My Project/www/res/screen/ios/screen-iphone-portrait-568h-2The app seems to compile correctly and I can open the app in x Code and run it in the i Phone simulator, the problem is that the simulator still shows the Cordova default app icon and splashscreen.
We have an updated version of our app icon to replace the existing one, we tried to simply overwrite the old one (image file) with the new version (image file), build and then deploy, what we found on the device is still the old icon being used for our app.
Support for Git is now front and center with a brand new source control navigator.
whenever i add an image, it just gives me an error saying that it is the incorrect size, but when i change the size of the image xcode tells me a new size.
is there something that isn't in this example that i would be missing?
Powerful new refactoring tasks happen in place, renaming symbols across Swift, Objective-C, and even user interface files without skipping a beat.
And with source compatibility in Swift 4, Xcode 9 uses the same compiler to build existing Swift 3 code and updated Swift 4 code, so you can migrate at your own pace.
Missing Info.plist value - A value for the Info.plist key 'CFBundle Icon Name' is missing in the bundle 'yyyy'.